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Code to Create the Snake Game

Creating a complete snake game requires a significant amount of code, but I can provide you with a basic outline in Python using the `pygame` library. You'll need to install `pygame` using `pip install pygame` before running the code. Here's a simplified version:

import pygame
import random

pygame.init()

# Set up display
width, height = 640, 480
display = pygame.display.set_mode((width, height))
pygame.display.set_caption("Snake Game")

# Colors
black = (0, 0, 0)
white = (255, 255, 255)
green = (0, 255, 0)

# Snake properties
snake_pos = [100, 50]
snake_body = [[100, 50], [90, 50], [80, 50]]
snake_dir = 'RIGHT'
change_to = snake_dir

# Food properties
food_pos = [random.randrange(1, (width//10)) * 10, random.randrange(1, (height//10)) * 10]
food_spawn = True

# Clock to control speed
clock = pygame.time.Clock()
fps = 30

# Main game loop
while True:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            quit()

        # Arrow keys to control direction
        keys = pygame.key.get_pressed()
        for key in keys:
            if keys[pygame.K_UP]:
                change_to = 'UP'
            if keys[pygame.K_DOWN]:
                change_to = 'DOWN'
            if keys[pygame.K_LEFT]:
                change_to = 'LEFT'
            if keys[pygame.K_RIGHT]:
                change_to = 'RIGHT'

    # Validate direction
    if change_to == 'UP' and not snake_dir == 'DOWN':
        snake_dir = 'UP'
    if change_to == 'DOWN' and not snake_dir == 'UP':
        snake_dir = 'DOWN'
    if change_to == 'LEFT' and not snake_dir == 'RIGHT':
        snake_dir = 'LEFT'
    if change_to == 'RIGHT' and not snake_dir == 'LEFT':
        snake_dir = 'RIGHT'

    # Moving the snake
    if snake_dir == 'UP':
        snake_pos[1] -= 10
    if snake_dir == 'DOWN':
        snake_pos[1] += 10
    if snake_dir == 'LEFT':
        snake_pos[0] -= 10
    if snake_dir == 'RIGHT':
        snake_pos[0] += 10

    # Snake body growing mechanism
    snake_body.insert(0, list(snake_pos))
    if snake_pos[0] == food_pos[0] and snake_pos[1] == food_pos[1]:
        food_spawn = False
    else:
        snake_body.pop()

    if not food_spawn:
        food_pos = [random.randrange(1, (width // 10)) * 10,
                    random.randrange(1, (height // 10)) * 10]
    food_spawn = True

    # Draw Snake and Food
    display.fill(black)
    for pos in snake_body:
        pygame.draw.rect(display, green, pygame.Rect(pos[0], pos[1], 10, 10))
    pygame.draw.rect(display, white, pygame.Rect(
        food_pos[0], food_pos[1], 10, 10))

    pygame.display.update()
    clock.tick(fps)

pygame.quit()
quit()


Please note that this is a basic implementation, and a complete game would require additional features, optimizations, and error handling. You can expand upon this code by adding features like collision detection, scoring, game over conditions, and more advanced graphics.

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